The game, called Midnight Madness, allowed the player to choose where to go throughout several actual cities, including London.The game varieties range from cars, trucks and ATVs to boats and even airplanes and include real-looking backgrounds to fantasy settings.There are five common categories to car racing games: arcade style, simulation racing, rally car, street racing and NASCAR.In arcade-style racing, taking turns at high speeds is encouraged, while simulation racing games require the player to slow down for curves and turns, like driving in real life.Collisions tend to be more graphic and exaggerated and tend to focus on the racing experience, rather than real life details.
Usually, however an arcade style racing game gives the player a steering wheel, a gas pedal and puts them inside the physical box of the game, lending to the impression the player is inside a vehicle. This type of game is typically targeted toward people with higher levels of racing skill, as precision and technique are beneficial in simulations. Nascar Racing Games Series With ManyA racing series with many games based on its characteristics is the Formula One World Championship, which has cars racing at high speeds on specially built tracks and sometimes on former streets or roadways that have been closed and transformed into tracks.These games also are played with a controller held in the hand or by using buttons on a keyboard, rather than an actual steering wheel put into use. Driving along city streets and incorporating such factors as pedestrians, police, traffic lights and medians, the games give the driver the ability to experience somewhat typical driving while sitting in the comfort of his or her home. The game uses cars seen on daily drives while allowing the driver the option to add performance parts to improve the cars speed, etc. At the high end of the limit for PCs at that time, the game was the first to have more realistic looking cars, as opposed to squared off imitations. With drafting incorporated into the mechanics of this game, it opened up the genre and drew in more enthusiasts. The original game offered 25 of the 40 drivers in the circuit for the players character and allowed the choice of nine of the tracks on the circuit. ![]() Two of the most popular tracks on the circuit, Daytona and Indianapolis, were never offered as options for the simulation games race location. Since that games release, too many versions of racing games to name have been created. Various aspects have been expanded on the games, including the feature to race other computer-generated vehicles, to race against another player in person and even in todays games to race someone online. Newer games also give the player various points of view: from inside the car, a road view or even a map view to show the racer where they are overall on the track. Not to mention the multiple modifications available for the vehicle and the different venues players can choose to race on. Pole Position, released in 1982 by Namco, is considered the forerunner of todays variety of games. ![]() The game was better received in England than it was in the United States. The arcade-style racing adventure included a moving cabinet, a choice of soundtrack and the route to be traveled and was a huge hit with the racing crowd. The game, however, was considered a driving game, not a racing game. The game had the goal of being the most accurate simulation game of its time and included new advances in aerodynamics and tire modelling. The game also had a special version developed for business purposes, to be used in event simulators or for promotions.
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